Reviewed · UPPSALA EXPERIENCES
Uppsala Self Guided Sherlock Holmes Murder Mystery Game
A murder mystery that works at your pace. The Sherlock Holmes City Game turns Uppsala into your case board, with story scenes, puzzles, and plot twists you solve on your phone. It is designed to be self-guided and flexible, so you can play solo or team up without needing to match a group tour schedule.
I like that the game is easy level, which makes it a good fit for families and kids who can handle puzzles on a screen. I also like the teamwork option, since 1 ticket covers a group of up to four people using a single device, so friends and relatives can collaborate instead of taking turns. The plot centers on the murder of Balthasar, which gives the whole walk-a-round feel a clear purpose.
One consideration: the route can start with a short walking segment where you feel like you are getting your bearings before the first real task. In one route flow, the next step after Uppsala Cathedral is a walk toward the Town Hall (about 1 km) before the first challenge kicks in, and that early stretch may feel a bit underwhelming if you want action immediately.
In This Review
- Key things to know before you play
- Sherlock Holmes City Game, what you are really doing
- Uppsala Cathedral as your launch point and what to expect early on
- Puzzles, codes, and photo tasks on your phone
- Choosing your pace, timing, and group size (up to four per device)
- Difficulty level: family-friendly Sherlock, not a hardcore escape room
- Price and value: $31.24 per group, up to four people
- Language support and what it means for non-English speakers
- Practical tips to make the game feel smooth in Uppsala
- Should you book this Sherlock Holmes murder mystery game in Uppsala?
- FAQ
- Where does the Sherlock Holmes City Game start?
- How long does the game take?
- How many people can play with one ticket?
- Is there a tour guide with you during the game?
- Do I need to download an app?
- Can I start at any time on my chosen date?
- What difficulty level is it?
- What languages are available?
- Is cancellation free?
Key things to know before you play

- Start at Uppsala Cathedral (Domkyrkoplan), then follow phone prompts back to the same meeting point
- About 2 hours of self-guided mystery solving on your schedule
- Up to 4 people per group can play with one device (if you buy the right number of tickets for larger groups)
- Loquiz app + email instructions set you up before you begin, no guide required
- Puzzle types include codes and photo tasks, plus story-driven digital characters
- Easy difficulty makes it family-friendly with a flexible solo or team setup
Sherlock Holmes City Game, what you are really doing

This is not a guided walking tour with a person talking at you. It is a phone-based mystery game that you run yourself, using the Loquiz app and on-screen prompts. You pick a start time on your chosen date and play at your own pace, which is a big deal in a city like Uppsala where travel days can be unpredictable.
The game is story-driven, so you are not just hunting for random answers. You are working through a suspenseful case involving the murder of Balthasar, with digital characters that feed you information as you go. That story structure matters because it turns “solving puzzles” into “making decisions,” even when the puzzles are straightforward.
Expect a mix of tasks. The core mechanics include following clues, cracking codes, and completing fun assignments like photo tasks. There are also story moments with twists, so the game tries to keep you guessing rather than marching through one logical step after another.
The overall tone is meant to be approachable. The difficulty is listed as easy, which is ideal if you want something more engaging than a museum visit, but less intense than escape-room-style challenges.
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Uppsala Cathedral as your launch point and what to expect early on

The game starts at Uppsala Cathedral on Domkyrkoplan, and it ends back at the same meeting point. That looping structure is practical. You do not have to figure out where to end your adventure, and you can plan your day around the same city-center area.
Here is the part to plan for: once you begin, you may have an early “walk to get situated” moment before the first meaningful task appears. In at least one route flow, after starting at the cathedral you are directed to walk toward the Town Hall, roughly 1 km, and then you return to the city for the first challenge.
Why this matters for you: if you are traveling with kids, or you have limited time and want quick payoff, that first stretch can feel slow. If you are the kind of traveler who likes to settle in with light exploration, it will feel more like warming up. Either way, wear decent shoes, keep your phone charged, and give yourself permission to treat the first part as setup rather than the climax.
If you feel like you need momentum, do a simple prep move right when you start: take a minute to read the email instructions, then open the Loquiz app and confirm everything loads smoothly before you begin walking.
Puzzles, codes, and photo tasks on your phone

The game leans on phone interaction for most of the work. You will meet digital characters, receive clues, and work through tasks that turn street-by-street walking into problem-solving.
Here is what you can expect from the puzzle design:
- Codes and clue chains: You will piece together information so later steps make more sense.
- Story moments: You are not just solving math-like problems. The narrative frames what the clue means.
- Photo tasks: You may be asked to capture something as part of the game. That is usually fun, and it can also be practical because it forces you to look closely at details you might otherwise skip.
This is where the self-guided format helps. If you get stuck, you can pause and think, rather than feeling rushed by a guide or a fixed group rhythm. For families, that calm pace often works better than structured tours with constant movement.
Two practical tips that help the experience feel smooth:
- Keep your screen brightness reasonable and your phone unlocked when it is time to follow prompts.
- Make sure you have the basics covered before you leave, like enough battery life for about 2 hours of active use.
Also note the game can be played solo, but the most enjoyable way for many people is to use it as a group brain. One person can read prompts out loud, another can watch for clue details nearby, and a third can try patterns in the codes.
Choosing your pace, timing, and group size (up to four per device)
You will spend about 2 hours on the game, though that is a guideline rather than a strict deadline. The exact pace depends on how often you pause to solve, reread clues, or take time with photo tasks.
You can start at any time on your selected date. That flexibility is genuinely useful, especially if your day in Uppsala has a museum you want to prioritize or a train connection that can throw off your schedule. It also helps if you are traveling with multiple generations. You can all agree on a time window and then keep moving at a pace that feels comfortable.
Group setup is also straightforward:
- Your ticket covers 1 group for up to 4 people, using the same device.
- Larger groups can buy multiple tickets.
Because it is a private tour or activity for your group, you are not competing with strangers for spacing around puzzle points. That matters if you want to keep kids engaged and avoid awkward crowding while you scan clues.
The downside of the shared-device setup is simple: if one person has the phone and the rest are waiting, the group can lose momentum. To avoid that, agree early on a “who does what” system. For example, one person handles the app while others spot clues or discuss likely answers out loud. It keeps everyone involved and prevents a single-person bottleneck.
Difficulty level: family-friendly Sherlock, not a hardcore escape room
The game is rated easy, and that rating affects how I would recommend it. This is not positioned as a high-pressure puzzle marathon. It is more like a structured scavenger-and-detective session where the city does some of the storytelling work for you.
That easy difficulty makes it a good choice if:
- you want something active but not physically demanding
- you are traveling with kids who can follow simple instructions and enjoy solving
- you prefer puzzles that feel social, where conversation and teamwork help
It is also a good option if you are an adult who just wants a fun challenge without committing to a full-day activity. You get a beginning, middle, and end, and the storyline keeps you moving toward the final answer.
You can also play solo. If you do, it can be a relaxing way to explore central Uppsala while staying focused. The game structure gives you purpose for your walking, instead of wandering aimlessly.
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Price and value: $31.24 per group, up to four people

The price is $31.24 per group for up to four people. On paper, that sounds like “cheap” for a city activity, but value is really about what you get for that money.
Here is what you are paying for:
- a self-guided murder mystery experience
- story scenes, clue prompts, puzzles, and photo tasks
- a built-in format that lasts about 2 hours
- no need to coordinate with a live guide
If you split the cost among four people, the per-person cost is low enough that it works well for families and small friend groups. If you are playing solo, it is still a reasonable way to add an interactive layer to your day without booking a long tour.
The biggest value driver is that you control timing. You can start when it fits your day, and the game ends back at the meeting point, which reduces planning stress. If you are in Uppsala for a short visit, that matters.
The one potential value risk is the early-route feel. If you are expecting immediate, nonstop action from minute one, that initial walk stretch (like the Town Hall segment in one route flow) might not match your expectations. If you can handle a slower start, the overall structure and variety of tasks tend to feel worth it.
Language support and what it means for non-English speakers
The game supports multiple written guide languages, including English, German, French, Italian, Dutch, and Spanish. That is useful because it removes one common barrier with phone games in foreign cities.
Two quick points to keep your experience comfortable:
- If you are not fluent in English, choose the language option ahead of time so prompts are easy to understand as you walk.
- Since the game relies on reading clues and following instructions, clear language can directly affect how quickly you progress.
If you prefer to work things out as a group, being able to discuss the clue meaning in your shared language can also speed up teamwork. It is one more reason this kind of activity works well with friends or family.
Practical tips to make the game feel smooth in Uppsala

This experience is simple to run, but a few practical steps help it feel effortless rather than fiddly.
- Read your email instructions and test the app early
After booking, you should get email instructions. Then you download the Loquiz app and start playing when you are ready. Give yourself a few minutes to confirm the app loads before you set off.
- Charge your phone like you mean it
The game uses your phone for clues and tasks, and it lasts about 2 hours. Bring a battery if you know your device drains quickly.
- Wear comfortable shoes
It is a city walking game. Even when puzzle points are close, you are still moving between stops. Plan for the kind of walking that is normal in central European cities.
- Use public transportation, then walk the final stretch
The meeting area is near public transportation. That is handy if you are arriving into Uppsala by train and want to keep the day easy.
- Service animals are allowed
If that matters for your planning, you can feel comfortable bringing a service animal.
- Have a quick group plan
Decide how you will share roles. One person can handle the app, others can look around for photo-task details and discuss possible answers. It keeps everyone invested.
Should you book this Sherlock Holmes murder mystery game in Uppsala?
I think you should book it if you want a low-commitment, high-fun way to experience Uppsala beyond landmarks. The easy difficulty makes it work for families, and the up to four per group format is a good fit for friends who want to cooperate instead of race.
You should be a little cautious if you are the type of traveler who needs instant action. One route flow can include an early walk toward the Town Hall, about 1 km, before the first challenge feels like it truly begins. If you are okay with a slower start, the mix of story, codes, and photo tasks is a strong way to spend a couple hours in the city center.
If you are short on time, the start time flexibility and the fact that it ends back at Uppsala Cathedral help you slot it into a day without heavy planning. For many people, that is what makes the value feel right.
FAQ
Where does the Sherlock Holmes City Game start?
The game starts at Uppsala Cathedral, Domkyrkoplan, 753 10 Uppsala, Sweden.
How long does the game take?
It takes about 2 hours.
How many people can play with one ticket?
The ticket is for 1 group, up to 4 people. Larger groups can buy multiple tickets.
Is there a tour guide with you during the game?
No. This is a self-guided activity, and you do the game on your own using your phone.
Do I need to download an app?
Yes. After booking, you receive instructions by email and you download the Loquiz app to play.
Can I start at any time on my chosen date?
Yes. You can pick any start time on your selected date and play at your own pace.
What difficulty level is it?
It is easy, and it is designed to work well for families with kids.
What languages are available?
The written guide language can be selected from Spanish, English, German, French, Italian, and Dutch.
Is cancellation free?
Yes, you can cancel for a full refund if you cancel at least 24 hours in advance. If you cancel less than 24 hours before the start time, the amount paid will not be refunded.
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